Shipments of Gaming PCs Expected To Reach 52.3 Million in 2025 From 41.3 Million in 2020: IDC

Overall, the value of the combined gaming PC and monitor markets is expected to grow from $43 billion in 2020 to just over $60 billion in 2025 with a five-year CAGR of 7.4 per cent

Worldwide unit shipments of gaming PCs are expected to grow from 41.3 million in 2020 and to 52.3 million in 2025, as per research firm  IDC

According to IDC’s Worldwide Quarterly Gaming Tracker report, shipments of gaming PCs, which includes both desktop and notebook PCs, and monitors continue to grow at rates faster than their parent market. 

The gaming monitor market is expected to jump from 14.2 million units shipped to 26.4 million during the same time frame. This equates to the two product categories having five-year compound annual growth rates (CAGRs) of 4.8 per cent and 13.2 per cent respectively.

The second quarter of 2021 ended with combined shipments of 15.6 million gaming monitors and PCs, an increase of 19.3 per cent compared to the same quarter in 2020.

Despite high logistics costs as well as shortages of components affecting both PCs and displays, shipments in 2021 have remained brisk, said the report.

Overall, the value of the combined gaming PC and monitor markets is expected to grow from $43 billion in 2020 to just over $60 billion in 2025 with a five-year CAGR of 7.4 per cent. 

Despite this growth, slightly different average sales price (ASP) trends are expected to emerge across the two categories. For gaming PCs, IDC expects ASPs to grow from $925 last year to $1007 in 2025, despite the recent introduction of lower-cost gaming desktops and notebooks. In comparison, gaming monitors were at $339 last year and are expected to drop to $309 in 2025.

“The gaming market was on fire for years leading into the start of the pandemic in 2020 and things only accelerated as most people were spending more time at home and in front of screens,” said Ryan Reith, group vice president with IDC’s Mobility and Consumer Device Trackers. 

“At this point, the global supply shortage is well known and continues to be a moving target, yet demand for gaming hardware (PCs, consoles, monitors, etc.) and titles continues to surge. Many have speculated that as reopening slowly begins around the world this growth could be in jeopardy, but we are just not seeing that,” he added. 

“However, even within this performance-focused segment of the market, portability is still important, and that means gaming desktops need to innovate to compete against gaming notebooks,” said Jay Chou, research manager for IDC’s Worldwide Quarterly PC Monitor Tracker.

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